In media fluency we were able to use the social media. To specify- focused on introducing, reinforcing, supplementing, and extending the knowledge and skills to learners so that they can become exemplary users of educational technology. Teaching need to be equip with the sic fluency skills. Student in digital age are engage on lesson with the use of hypermedia because it catches their attention yet the teachers need to provide the student an event to apply the learning, resources and materials as well as much time since the teacher has to take into consideration each one especially the slow learners. Nowadays, the projects are not the typical mosaic, the boring book report which the students effortlessly made by copying through the internet. Taking this course this semester, hmmm the fourth year feels, Educational Technology 2 is concerned with the integration of technology into the teaching and learning process.
Students are also asked to apply discovered knowledge to new situations, a process for making their knowledge applicable to real life situations. Lastly, it would allow students to performing computer word processing for text or graph presentation, in preparing PowerPoint presentation and in searching information on the internet. So it proved that being computer literate is intertwined in learning. Even multimedia encyclopedia are today available on the internet. The fluency skills are the solution fluency, information fluency, collaboration fluency, media fluency, creativity fluency and digital ethics. There is actually nothing to be worry about for teachers who are still novices in technology integration because learning how would really take time.
On the other hand, digital learners on their own experience or more immediate gratification through immediate scores from games, enjoyable conversation from web-cam calls, excitement from email chats and inviting comments from their Facebook accounts. The means the learner makes his owown decisions on path, row or events of instruction. Students can also be assigned to create their software materials. Today students are expected not only to be mentally excellent, but also flexible, analytical and creative. Directed to student teachers and professional teachers, it is also to help the learners to interlace technology in teaching, with software in becoming a natural extension of the learning tools. Adds meaning by way of design, art and storytelling to package a message. But creating webpages, even single page webpages may too sophiscated and time consuming for the average student.
But the situation may not be that bad since there are motivational and social benefits to cooperative learning and these can compensate for the lack of hardware that educators face. Mainly directed to student teachers, also professional teachers who may wish to update their knowledge of educational technology, it is our goal that this course can help our target learners to weave technology, with software computer programmed learning materials becoming a natural extension of their learning tools. Schools can no longer rely solely on the traditional methods of teaching because their students will be put at a disadvantage when compared to the students availing of advanced technological devices that have been made part of their schools facilities. They will learn to use menus, and toolbars of the software. Teachers also have to learn new skills and knowledge on how to use this state of the art technology and apply it to the learning process.
There are more programs that would cater all subjects and will surely catch the interests of the learners. We are now in the modern times whereby the use of computer is rapidly arises. It is often also called group learning but to be truly cooperative learning, 5 elements are needed: 1. Our parents have completed a course and have engaged in a permanent job for most of their lives. However, teachers today are flexible and can easily adapt to the changes in instruction. Instructional media consist of audio-visual aids that served to enhanced and enrich the teaching-learning process.
The course objectives are: To provide education in the use of technology in instruction; To impart learning experiences in instructional technology supported instructional planning; To acquaint students on information technology; To learn to use and evaluate computer-based educational resources; To engage learners on practical technology; and To inculcate higher-level thinking and creativity among students. They are studying lesson because they want to learn. Nowadays, students are more curious , more intelligent, and more advance when it comes to new gadgets. The learner has control on such aspects as sequence, pace content, media, feedback, etc. A new experience departs from the learning of a sequence of words or memorization through rote memory but gives attention to meaning.
From the Educational Technology I course, the student has already become aware of multimedia or an audiovisual package that includes more than one instructional media means of knowing such as text, graphics audio animation, and video clip. Digital learners and not surprisingly there is much fun in the digital world outside the school. It has become affordable to small business, industries and homes. Social Learners The traditional education system gives priority to independent learning, prior to participative work. This situation is necessitated by the need to maintain classroom discipline, also allows the teacher to control classroom activities through lecture presentation and teacher-led discussions.
In the future, I will really do my best just to maximize the time in teaching. Vocational, Cultural and Values classes that are widely used by old generations during their time today, it is also available but it has been minimized due to the emphasis on the basics of English, Mathematics and Science Text vs. Social Constructivism is the effort to show that the construction of knowledge is governed by social, historical and cultural contexts. While in the new generation, they prefer to use visuals like television, videos, images, computers and many others that are essential for teaching-learning process. They know they can boom their industries through the use of technology.
So if the teacher is not skillful enough in the use of technology, learning can be ineffective. Focusing on the product is not good. A different work situation awaits the digital generation with contractual, multitask and multi-career opportunities in a digital world ahead of them. Applying — use information in a new way 2. The new generation, however, follows a personal random access to hyperlinked digital information, less superior elders in focused and reflection.
They can also be linked with other related sites in the internet. In sum, generative learning gives emphasis to what can be done with the pieces of information not only just an access to them. Analyzing — distinguish different parts 3. In fact, as early as the 20th century, educational educators such as John Dewey argued for highly active and individualized pedagogical methods which place the student at the center of the teaching-learning process. The Traditional Classroom It may be observed that classrooms are usually arranged with neat columns and rows of student chairs or desks, while the teacher stands in front of the classroom or sits behind his table. Nowadays, the modern students are explorer, intelligent and techie, so if the teacher's skills when it comes in technology is very poor, then, he can be classified as ineffective teacher, because he cannot meet the need of his students. While knowledge is constructed by the individual learner in constructivism, knowledge can also be socially constructed.